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	<title>Wii Guides</title>
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	<link>http://www.wiiguides.com</link>
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		<title>Mario &amp; Sonic at the Olympic Winter Games Review</title>
		<link>http://www.wiiguides.com/mario-sonic-at-the-olympic-winter-games-review/</link>
		<comments>http://www.wiiguides.com/mario-sonic-at-the-olympic-winter-games-review/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:48:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/mario-sonic-at-the-olympic-winter-games-review/</guid>
		<description><![CDATA[ Nothing's more annoying than when you pull out a new Wii party game, ready to enjoy some motion-controlled minigame shenanigans with your family or friends, only to have the plan fizzle because you haven't played enough of the game by yourself to unlock the events. That's an issue from Sega's first Mario and Sonic collaboration that's thankfully missing from the follow-up. This time, the two gaming icons and their retinue head off to the Winter Olympics in Vancouver. It's a beautiful, snowy setting, and the presence of the Winter Games' wonderfully adorable cartoon mascots completes the picture. Mario and Sonic at the Olympic ...]]></description>
			<content:encoded><![CDATA[<p> Nothing&#8217;s more annoying than when you pull out a new Wii party <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>, ready to enjoy some motion-controlled minigame shenanigans with your family or friends, only to have the plan fizzle because you haven&#8217;t played enough of the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> by yourself to unlock the events. That&#8217;s an issue from Sega&#8217;s first Mario and Sonic collaboration that&#8217;s thankfully missing from the follow-up. This time, the two gaming icons and their retinue head off to the Winter Olympics in Vancouver. It&#8217;s a beautiful, snowy setting, and the presence of the Winter Games&#8217; wonderfully adorable cartoon mascots completes the picture. Mario and Sonic at the Olympic &#8230;</p>
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		<item>
		<title>Epic Mickey Was Conceived As A Trilogy</title>
		<link>http://www.wiiguides.com/epic-mickey-was-conceived-as-a-trilogy/</link>
		<comments>http://www.wiiguides.com/epic-mickey-was-conceived-as-a-trilogy/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 18:44:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[mickey]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/epic-mickey-was-conceived-as-a-trilogy/</guid>
		<description><![CDATA[ Even though Epic Mickey is about a year away, Warren Spector already jokes about what will be in Epic Mickey 2. So during a follow-up interview, I asked Spector the simple, and obvious, question, "is Epic Mickey a stand-alone adventure, or will it be a franchise?" He bluntly replied, "I don't do anything that isn't extensible. And I will certainly feel like that I have not done my job if we can't make other games in this world with these characters. In my head, I've got two more planned. In the business world of reality, those games have not approved, and who knows if we'll ever see them. I had three ]]></description>
			<content:encoded><![CDATA[<p> Even though Epic Mickey is about a year away, Warren Spector already jokes about what will be in Epic Mickey 2. So during a follow-up interview, I asked Spector the simple, and obvious, question, &#8220;is Epic Mickey a stand-alone adventure, or will it be a franchise?&#8221; He bluntly replied, &#8220;I don&#8217;t do anything that isn&#8217;t extensible. And I will certainly feel like that I have not done my job if we can&#8217;t make other games in this world with these characters. In my head, I&#8217;ve got two more planned. In the business world of reality, those games have not approved, and who knows if we&#8217;ll ever see them. I had three </p>
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		<title>Lady Gaga&#8217;s &quot;Poker Face&quot; Played in Rock Band on South Park</title>
		<link>http://www.wiiguides.com/lady-gagas-poker-face-played-in-rock-band-on-south-park/</link>
		<comments>http://www.wiiguides.com/lady-gagas-poker-face-played-in-rock-band-on-south-park/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 19:19:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[episode-offered]]></category>
		<category><![CDATA[poker-face]]></category>
		<category><![CDATA[south-park]]></category>
		<category><![CDATA[time]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/lady-gagas-poker-face-played-in-rock-band-on-south-park/</guid>
		<description><![CDATA[ Videogames seem to make pretty regular appearances on South Park, and last night's episode offered another gem. This time, the gang were playing a fair rendition of Lady GaGa's "Poker Face" in a Rock Band-style game -- until Cartman started improvising lyrics to mock Stan's concern about Japan's whaling practices. "I don't give a crap about whales so go and hug a tree," he sang. You can see the clip below: To see the full episode, along with an entire "Poker Face" montage, check the official South Park Studios site. ]]></description>
			<content:encoded><![CDATA[<p> Videogames seem to make pretty regular appearances on South Park, and last night&#8217;s episode offered another gem. This time, the gang were playing a fair rendition of Lady GaGa&#8217;s &#8220;Poker Face&#8221; in a Rock Band-style <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> &#8212; until Cartman started improvising lyrics to mock Stan&#8217;s concern about Japan&#8217;s whaling practices. &#8220;I don&#8217;t give a crap about whales so go and hug a tree,&#8221; he sang. You can see the clip below: To see the full episode, along with an entire &#8220;Poker Face&#8221; montage, check the official South Park Studios site. </p>
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		<title>Marvel Super Hero Squad Review</title>
		<link>http://www.wiiguides.com/marvel-super-hero-squad-review/</link>
		<comments>http://www.wiiguides.com/marvel-super-hero-squad-review/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:48:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[for-syndication]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/marvel-super-hero-squad-review/</guid>
		<description><![CDATA[ Similar in spirit to DC's Teen Titans and the recent run of LEGO games, Marvel Super Hero Squad is a child-friendly brawler starring Marvel's most notable characters. If you've ever wanted to see adorable versions of Hulk and Iron Man whale on each other, you're in the right place. In the game's primary mode -- a campaign of six chapters set around you tracking down broken pieces that make up "The Infinity Sword" -- you punch and kick enemies through linear stages, arena battles, and button-pressing/controller-shaking minigames (which feature frustrating timing at certain points). The story's bland, but the humor tends to]]></description>
			<content:encoded><![CDATA[<p> Similar in spirit to DC&#8217;s Teen Titans and the recent run of LEGO games, Marvel Super Hero Squad is a child-friendly brawler starring Marvel&#8217;s most notable characters. If you&#8217;ve ever wanted to see adorable versions of Hulk and Iron Man whale on each other, you&#8217;re in the right place. In the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>&#8217;s primary mode &#8212; a campaign of six chapters set around you tracking down broken pieces that make up &#8220;The Infinity Sword&#8221; &#8212; you punch and kick enemies through linear stages, arena battles, and button-pressing/controller-shaking minigames (which feature frustrating timing at certain points). The story&#8217;s bland, but the humor tends to</p>
]]></content:encoded>
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		<title>Epic Mickey  First-Look Preview</title>
		<link>http://www.wiiguides.com/epic-mickey-first-look-preview/</link>
		<comments>http://www.wiiguides.com/epic-mickey-first-look-preview/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:50:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[a-quick-video]]></category>
		<category><![CDATA[mickey]]></category>
		<category><![CDATA[mickey-mouse]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/epic-mickey-first-look-preview/</guid>
		<description><![CDATA[ Even though Warren Spector only shows off a brief gameplay clip, you can tell from the way he talks about Epic Mickey that he's extremely passionate -- not just about the game, but about Mickey Mouse as a character. He shows off a not-seen-by-the-public-until-now memo between Walt Disney and an executive. He introduces sequences where Epic Mickey is inserted into classic Mickey Mouse cartoons. And he notes, "I wrote my master's thesis on cartoons. This is a hidden part of my life until now." Spector starts his session with a quick video that seems taken right from the beginning of the game. Mickey peacefully sleeps in his own bed when he's suddenly whisked away to the Cartoon Wasteland. I can't verify for certain, but the way the mysterious villain appears out...]]></description>
			<content:encoded><![CDATA[<p> Even though Warren Spector only shows off a brief gameplay clip, you can tell from the way he talks about Epic Mickey that he&#8217;s extremely passionate &#8212; not just about the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>, but about Mickey Mouse as a character. He shows off a not-seen-by-the-public-until-now memo between Walt Disney and an executive. He introduces sequences where Epic Mickey is inserted into classic Mickey Mouse cartoons. And he notes, &#8220;I wrote my master&#8217;s thesis on cartoons. This is a hidden part of my life until now.&#8221; Spector starts his session with a quick <a href="http://www.wiiguides.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> that seems taken right from the beginning of the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>. Mickey peacefully sleeps in his own bed when he&#8217;s suddenly whisked away to the Cartoon Wasteland. I can&#8217;t verify for certain, but the way the mysterious villain appears out&#8230;</p>
]]></content:encoded>
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		<title>Excitebike World Rally Preview</title>
		<link>http://www.wiiguides.com/excitebike-world-rally-preview/</link>
		<comments>http://www.wiiguides.com/excitebike-world-rally-preview/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:50:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[a-few-weeks]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[world-rally]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/excitebike-world-rally-preview/</guid>
		<description><![CDATA[ When Excitebike: World Rally showed up in our offices a few weeks ago, it was one of those rare but pleasant surprise occasions on which Nintendo dropped off a game with no real preamble. No one had heard a word about the game's existence, and we had no idea what to expect from it. So, curious to learn more, everyone crowded around the TV to see what it was. "I wish this had been the N64 Excitebike," said Ray Barnholt as he watched the game in action. "You want a remake of the N64 game? It was OK, but this is so much better," I said. "No," he said. "I mean I wish the N64 game had been this ." ]]></description>
			<content:encoded><![CDATA[<p> When Excitebike: World Rally showed up in our offices a few weeks ago, it was one of those rare but pleasant surprise occasions on which <a href="http://www.wiiguides.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with nintendo">Nintendo</a> dropped off a <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> with no real preamble. No one had heard a word about the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>&#8217;s existence, and we had no idea what to expect from it. So, curious to learn more, everyone crowded around the TV to see what it was. &#8220;I wish this had been the N64 Excitebike,&#8221; said Ray Barnholt as he watched the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> in action. &#8220;You want a remake of the N64 <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>? It was OK, but this is so much better,&#8221; I said. &#8220;No,&#8221; he said. &#8220;I mean I wish the N64 <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> had been this .&#8221; </p>
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		<title>Valhalla Knights: Eldar Saga Review</title>
		<link>http://www.wiiguides.com/valhalla-knights-eldar-saga-review/</link>
		<comments>http://www.wiiguides.com/valhalla-knights-eldar-saga-review/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:58:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[and-technical]]></category>
		<category><![CDATA[joynt-on-fri]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/valhalla-knights-eldar-saga-review/</guid>
		<description><![CDATA[ As Valhalla Knights moves to the Wii, any potential for fun is buried under tons of repetitive busywork and technical gaffes. Score: 2.5 / terrible Get the full article at GameSpot " Valhalla Knights: Eldar Saga Review " was posted by Patrick Joynt on Fri, 23 Oct 2009 18:46:01 -0700 ]]></description>
			<content:encoded><![CDATA[<p id="pdiv"><a class="highslide" onclick="return vz.expand(this)" href="http://www.wiiguides.com/wp-content/uploads/2009/10/bb68cdfb2c113871.jpg.jpg"><img class="pimg" title="Valhalla Knights: Eldar Saga Review" src="http://www.wiiguides.com/wp-content/uploads/2009/10/bb68cdfb2c113871.jpg.jpg" alt="Valhalla Knights: Eldar Saga Review" width="100" height="100" /></a></p>
<p> As Valhalla Knights moves to the Wii, any potential for fun is buried under tons of repetitive busywork and technical gaffes. Score: 2.5 / terrible Get the full article at GameSpot &#8221; Valhalla Knights: Eldar Saga Review &#8221; was posted by Patrick Joynt on Fri, 23 Oct 2009 18:46:01 -0700 </p>
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		<title>Resident Evil Zero infects Wii Dec. 1</title>
		<link>http://www.wiiguides.com/resident-evil-zero-infects-wii-dec-1/</link>
		<comments>http://www.wiiguides.com/resident-evil-zero-infects-wii-dec-1/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:54:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[archives]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/resident-evil-zero-infects-wii-dec-1/</guid>
		<description><![CDATA[ Capcom's latest installment in Archives line reanimates GameCube prequel to the original survival horror hit. This holiday, Capcom is hoping gamers will find time to check out something from the archives--specifically, the Resident Evil Archives. The publisher today announced that the latest installment in the line of Wii rereleases for the survival horror series, Resident Evil Archives: Resident Evil Zero, will launch in North America on December 1. Billy and Rebecca, ready to kill some dudes who are already dead. Originally released on the GameCube in 2002, Resident Evil Zero was the last major installment in the series to use the original control scheme before Resident Evil 4 gave the franchise an action-oriented overhaul. Set just prior to the events of the original Resident Evil, the game gives players a peek at the origins of the franchise's nefarious corporate ne'er-do-well Umbrella, as well as its research that produced the first zombie outbreaks. ...]]></description>
			<content:encoded><![CDATA[<p id="pdiv"><a class="highslide" onclick="return vz.expand(this)" href="http://www.wiiguides.com/wp-content/uploads/2009/10/45f73f2464100057.jpg.jpg"><img class="pimg" title="Resident Evil Zero infects Wii Dec. 1" src="http://www.wiiguides.com/wp-content/uploads/2009/10/45f73f2464100057.jpg.jpg" alt="Resident Evil Zero infects Wii Dec. 1" width="100" height="100" /></a></p>
<p> Capcom&#8217;s latest installment in Archives line reanimates GameCube prequel to the original survival horror hit. This holiday, Capcom is hoping gamers will find time to check out something from the archives&#8211;specifically, the Resident Evil Archives. The publisher today announced that the latest installment in the line of Wii rereleases for the survival horror series, Resident Evil Archives: Resident Evil Zero, will launch in North America on December 1. Billy and Rebecca, ready to kill some dudes who are already dead. Originally released on the GameCube in 2002, Resident Evil Zero was the last major installment in the series to use the original control scheme before Resident Evil 4 gave the franchise an action-oriented overhaul. Set just prior to the events of the original Resident Evil, the <a href="http://www.wiiguides.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a> gives players a peek at the origins of the franchise&#8217;s nefarious corporate ne&#8217;er-do-well Umbrella, as well as its research that produced the first zombie outbreaks. &#8230;</p>
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		<item>
		<title>Capcom six-month profits spike 58%</title>
		<link>http://www.wiiguides.com/capcom-six-month-profits-spike-58/</link>
		<comments>http://www.wiiguides.com/capcom-six-month-profits-spike-58/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:54:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video-game]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/capcom-six-month-profits-spike-58/</guid>
		<description><![CDATA[ Publisher rides continued popularity of Resident Evil 5, million-unit start of Monster Hunter Tri to $426M in sales, $32M income during Apr.-Sept. period. Capcom may have a zombie fetish, but its current fiscal year performance is anything but ambling. Despite a relative dearth of blockbuster titles, Capcom said in July that revenues hit ]]></description>
			<content:encoded><![CDATA[<p id="pdiv"><a class="highslide" onclick="return vz.expand(this)" href="http://www.wiiguides.com/wp-content/uploads/2009/10/f8ee247345125915.jpg.jpg"><img class="pimg" title="Capcom six-month profits spike 58%" src="http://www.wiiguides.com/wp-content/uploads/2009/10/f8ee247345125915.jpg.jpg" alt="Capcom six-month profits spike 58%" width="100" height="100" /></a></p>
<p>Publisher rides continued popularity of Resident Evil 5, million-unit start of Monster Hunter Tri to $426M in sales, $32M income during Apr.-Sept. period. Capcom may have a zombie fetish, but its current fiscal year performance is anything but ambling. Despite a relative dearth of blockbuster titles, Capcom said in July that revenues hit</p>
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		<title>Wii Fit Plus Review</title>
		<link>http://www.wiiguides.com/wii-fit-plus-review/</link>
		<comments>http://www.wiiguides.com/wii-fit-plus-review/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 04:58:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[randolph-ramsay]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.wiiguides.com/wii-fit-plus-review/</guid>
		<description><![CDATA[ User-created routines and plenty of new activities make Wii Fit Plus a vast improvement on the original, although some important omissions stop it from being a standout. Score: 7.5 / good Get the full article at GameSpot " Wii Fit Plus Review " was posted by Randolph Ramsay on Tue, 20 Oct 2009 19:01:26 -0700 ]]></description>
			<content:encoded><![CDATA[<p id="pdiv"><a class="highslide" onclick="return vz.expand(this)" href="http://www.wiiguides.com/wp-content/uploads/2009/10/220b77d1c1125405.jpg.jpg"><img class="pimg" title="Wii Fit Plus Review" src="http://www.wiiguides.com/wp-content/uploads/2009/10/220b77d1c1125405.jpg.jpg" alt="Wii Fit Plus Review" width="100" height="100" /></a></p>
<p> User-created routines and plenty of new activities make Wii Fit Plus a vast improvement on the original, although some important omissions stop it from being a standout. Score: 7.5 / good Get the full article at GameSpot &#8221; Wii Fit Plus Review &#8221; was posted by Randolph Ramsay on Tue, 20 Oct 2009 19:01:26 -0700 </p>
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